Enum BoundsMode
The mode used for calculating bounds for SpriteSkin.
Namespace: UnityEngine.U2D.Animation
Assembly: Unity.2D.Animation.Runtime.dll
Syntax
public enum BoundsMode
Fields
Name | Description |
---|---|
BoneBased | Uses bone-based bounds calculation for aggressive culling. Most beneficial with GPU skinning. |
VertexBased | Uses vertex-based bounds calculation for accurate culling. Works with both CPU and GPU skinning. |