Class LimbSolver2D
Component responsible for 2D Limb IK.
Inherited Members
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Object.GetHashCode()
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.2D.IK.Runtime.dll
Syntax
[MovedFrom("UnityEngine.Experimental.U2D.IK")]
[Solver2DMenu("Limb")]
[Icon("Packages/com.unity.2d.animation/Editor/Assets/ComponentIcons/Animation.IKLimb.png")]
public sealed class LimbSolver2D : Solver2D
Properties
flip
Get and set the flip property.
Declaration
public bool flip { get; set; }
Property Value
Methods
DoInitialize()
Declaration
protected override void DoInitialize()
Overrides
DoPrepare()
Prepares the data required for updating the solver.
Declaration
protected override void DoPrepare()
Overrides
DoUpdateIK(List<Vector3>)
Updates the IK and sets the chain's transform positions.
Declaration
protected override void DoUpdateIK(List<Vector3> targetPositions)
Parameters
Type |
Name |
Description |
List<Vector3> |
targetPositions |
List of target positions.
|
Overrides
GetChain(int)
Gets the chain in the solver at index.
Declaration
public override IKChain2D GetChain(int index)
Parameters
Type |
Name |
Description |
int |
index |
Index to query. Not used in this override.
|
Returns
Type |
Description |
IKChain2D |
Returns IKChain2D for the Solver.
|
Overrides
GetChainCount()
Returns the number of chains in the solver.
Declaration
protected override int GetChainCount()
Returns
Type |
Description |
int |
Returns 1, because Limb Solver has only one chain.
|
Overrides
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