Class SpriteMeshModule
Inheritance
System.Object
SpriteMeshModule
Syntax
public class SpriteMeshModule : SpriteEditorModuleBase
Properties
moduleName
Declaration
public override string moduleName { get; }
Property Value
Type |
Description |
System.String |
|
Methods
ApplyRevert(Boolean)
Declaration
public override bool ApplyRevert(bool apply)
Parameters
Type |
Name |
Description |
System.Boolean |
apply |
|
Returns
Type |
Description |
System.Boolean |
|
CalculateWeightEditorInspectorRect()
Declaration
public Rect CalculateWeightEditorInspectorRect()
Returns
CanBeActivated()
Declaration
public override bool CanBeActivated()
Returns
Type |
Description |
System.Boolean |
|
DoMainGUI()
Declaration
public override void DoMainGUI()
DoPostGUI()
Declaration
public override void DoPostGUI()
Declaration
public override void DoToolbarGUI(Rect drawArea)
Parameters
Type |
Name |
Description |
Rect |
drawArea |
|
OnModuleActivate()
Declaration
public override void OnModuleActivate()
OnModuleDeactivate()
Declaration
public override void OnModuleDeactivate()
WeightEditorInspector()
Declaration
public void WeightEditorInspector()