Struct SkinJob
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.U2D.Animation
Syntax
public struct SkinJob : IJob
Fields
bones
Declaration
public NativeArray<Matrix4x4> bones
Field Value
Type | Description |
---|---|
NativeArray<Matrix4x4> |
influenceCount
Declaration
public int influenceCount
Field Value
Type | Description |
---|---|
System.Int32 |
influences
Declaration
public NativeArray<BoneWeight> influences
Field Value
Type | Description |
---|---|
NativeArray<BoneWeight> |
output
Declaration
public NativeArray<Vector3> output
Field Value
Type | Description |
---|---|
NativeArray<Vector3> |
vertices
Declaration
public NativeSlice<Vector3> vertices
Field Value
Type | Description |
---|---|
NativeSlice<Vector3> |
Methods
Execute()
Declaration
public void Execute()