Class BoneGizmoSceneTests
Inheritance
System.Object
BoneGizmoSceneTests
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Experimental.U2D.Animation.Test.BoneGizmo
Syntax
public class BoneGizmoSceneTests
Methods
BoneGizmo_MouseClick_SelectsClosestBoneGameObject(BoneGizmoSceneTests.BoneGizmoGOPositionTestCase)
Declaration
public IEnumerator BoneGizmo_MouseClick_SelectsClosestBoneGameObject(BoneGizmoSceneTests.BoneGizmoGOPositionTestCase testCase)
Parameters
Type | Name | Description |
---|---|---|
BoneGizmoSceneTests.BoneGizmoGOPositionTestCase | testCase |
Returns
Type | Description |
---|---|
IEnumerator |
BoneGizmo_MouseClick_SelectsClosestBoneGameObject_BoneTransformsHaveNoParent(BoneGizmoSceneTests.BoneGizmoGOPositionTestCase)
Declaration
public IEnumerator BoneGizmo_MouseClick_SelectsClosestBoneGameObject_BoneTransformsHaveNoParent(BoneGizmoSceneTests.BoneGizmoGOPositionTestCase testCase)
Parameters
Type | Name | Description |
---|---|---|
BoneGizmoSceneTests.BoneGizmoGOPositionTestCase | testCase |
Returns
Type | Description |
---|---|
IEnumerator |
FullTeardown()
Declaration
public void FullTeardown()
OneTimeSetup()
Declaration
public void OneTimeSetup()
Setup()
Declaration
public void Setup()
Teardown()
Declaration
public void Teardown()