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    Struct SimulationContext

    Namespace: Havok.Physics
    Syntax
    public struct SimulationContext : IDisposable

    Constructors

    SimulationContext(HavokConfiguration)

    Declaration
    public SimulationContext(HavokConfiguration config)
    Parameters
    Type Name Description
    HavokConfiguration config

    Properties

    HaveStaticBodiesChanged

    Declaration
    public NativeArray<int> HaveStaticBodiesChanged { get; set; }
    Property Value
    Type Description
    NativeArray<Int32>

    Methods

    Dispose()

    Declaration
    public void Dispose()

    Reset(ref PhysicsWorld, UnityEngine.Camera)

    Declaration
    public void Reset(ref PhysicsWorld world, UnityEngine.Camera camera = null)
    Parameters
    Type Name Description
    PhysicsWorld world
    UnityEngine.Camera camera
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