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    Class PostProcessAddToBuild

    Add UnityFbxSdkNative plugin to build after build is complete.

    Inheritance
    object
    PostProcessAddToBuild
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Autodesk.Fbx
    Assembly: Autodesk.Fbx.Editor.dll
    Syntax
    public class PostProcessAddToBuild

    Methods

    OnPostprocessBuild(BuildTarget, string)

    Declaration
    [PostProcessBuild(1)]
    public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject)
    Parameters
    Type Name Description
    BuildTarget target
    string pathToBuiltProject
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