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    API documentation

    See the Autodesk® FBX® SDK API documentation.

    The bindings are in the Autodesk.Fbx namespace:

    using Autodesk.Fbx;
    using UnityEditor;
    using UnityEngine;
    
    public class HelloFbx {
      [MenuItem("Fbx/Hello")]
      public static void Hello() {
        using(var manager = FbxManager.Create()) {
          Debug.LogFormat("FBX SDK is version {0}", FbxManager.GetVersion());
        }
      }
    }
    
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