Changes in FBX SDK C# Bindings | Package Manager UI website
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    Changes in FBX SDK C# Bindings

    [2.0.1-preview.1] - 2019-06-19

    NEW FEATURES

    • Added IL2CPP build support for bindings

    KNOWN ISSUES

    • Using the FbxExporter::SetProgressCallback function with IL2CPP will give Runtime errors

    [2.0.0-preview.7] - 2018-02-08

    CHANGES

    • Fixed compiler warnings in tests

    [2.0.0-preview.6] - 2018-02-01

    CHANGES

    • Updated asmdefs to only include Editor platform

    [2.0.0-preview.5] - 2018-01-25

    CHANGES

    • Moved tests into separate package

    [2.0.0-preview.4] - 2018-12-04

    CHANGES

    • Updated changelog

    [2.0.0-preview.3] - 2018-12-03

    CHANGES

    • Updated documentation

    [2.0.0-preview.2] - 2018-11-13

    CHANGES

    • Removed version number from documentation (already available in changelog)
    • Added missing .meta files
    • Corrected asmdef name and platform settings
    • Corrected plugin .meta file platform settings
    • Experimental Linux support

    [2.0.0-preview.1] - 2018-10-25

    CHANGES

    • Updated documentation to conform to package validation requirements

    [2.0.0-preview] - 2018-06-22

    NEW FEATURES

    • The C# Bindings package has been renamed to com.autodesk.fbx
    • The Autodesk.Fbx assembly can now be used in standalone builds (runtime)
    • Added support for physical camera attributes
    • Added support for constraints: FbxConstraint, FbxConstraintParent, FbxConstraintAim, and related methods
    • Updated to FBX SDK 2018.1

    KNOWN ISSUES

    • The FBX SDK C# Bindings package is not supported if you build using the IL2CPP backend.

    [1.3.0f1] - 2018-04-17

    NEW FEATURES

    • Added bindings for FbxAnimCurveFilterUnroll
    • Added binding for FbxGlobalSettings SetTimeMode to set frame rate
    • Exposed bindings to set FbxNode's transformation inherit type
    • Added binding for FbxCamera's FieldOfView property
    • Added FbxObject::GetScene
    • Added bindings for FbxIOFileHeaderInfo.
    • Exposed mCreator and mFileVersion as read-only attributes.

    FIXES

    • Fix Universal Windows Platform build error caused by UnityFbxSdk.dll being set as compatible with any platform instead of editor only.
    • Enforced FbxSdk DLL only works with Unity 2017.1+
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