Version: 2018.2 (switch to 2018.3b or 2017.4)
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Texture Components

This group contains all ComponentsA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
See in Glossary
that have to do with Textures.

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Textures