Unity Cloud Build is a continuous integration that automatically creates multiplatform builds in the Cloud in minutes. You can point Cloud Build toward your version controlA system for managing file changes. You can use Unity in conjunction with most common version control tools, including Perforce, Git, Mercurial and PlasticSCM. More info
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Cloud Build provides continuous integration by automatically publishing changes and building your project whenever a team member commits a change to the shared repository.
By compiling your project whenever a change is committed, Cloud Build gives you the most accurate idea of when and where errors occur and ensures you always have a build of your game based on the last good commit.
To enable automated build generation, set the Auto-build toggle to Yes in Cloud Build > Config > Basic Info settings.
Cloud Build connects to either Plastic SCM or your source control system and monitors that system for changes to your project. When it detects changes to your project, Cloud Build downloads and builds your project for your target platforms. When the builds are complete, Cloud Build notifies you of the results and links to download, share, and install the builds.If there are errors, Cloud Build informs you immediately, letting you quickly fix them, commit the changes, and trigger new builds.
You can integrate different softwares for notifications such as Slack, Discord and Jira. For more information, see integrations.
You can share builds with users who do not have an account associated with your project. Cloud Build can generate links automatically and send them via email or application integration, for example, with Slack. You can also generate links manually from the dropdown menu of a given build.
Share links expire after two weeks. You can adjust this in the share link menu of the build that you want to share.
Unity Cloud Build can build your Unity Project for the following platforms and operating systems:
Mac OS desktop
Cloud Build can build Projects created with most versions of the Unity Editor. Cloud Build is usually available to new versions of the Unity Editor within 48 hours of the latest version release.
For Cloud Build to build your project, you must first host your project in a source control system (also known as a version control system). Cloud Build supports: