Tile clips to remove gaps and blends between clips on the same track. Tiling clips is useful if you want each clip to begin exactly where the previous clip ends. If you select multiple clips on multiple tracks, you must select at least two clips on the same track for tiling to have an affect.
To tile clips, select at least two clips on the same track.
Right-click on one of the selected clips and select Tile from the context menu. TimelineGeneric term within Unity that refers to all features, windows, editors, and components related to creating, modifying, or reusing cut-scenes, cinematics, and game-play sequences. More info
See in Glossary positions the selected clips based on the position of the first selected clip. The first selected clip does not move, and the duration of each clip remains the same.
Did you find this page useful? Please give it a rating: