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WWWAudioExtensions.GetAudioClipCompressed

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public static function GetAudioClipCompressed(www: WWW): AudioClip;
public static AudioClip GetAudioClipCompressed(WWW www);
public static function GetAudioClipCompressed(www: WWW, threeD: bool): AudioClip;
public static AudioClip GetAudioClipCompressed(WWW www, bool threeD);
public static function GetAudioClipCompressed(www: WWW, threeD: bool, audioType: AudioType): AudioClip;
public static AudioClip GetAudioClipCompressed(WWW www, bool threeD, AudioType audioType);

Parameters

threeD Use this to specify whether the clip should be a 2D or 3D clip.
audioType The AudioType of the content you are downloading. If this is not set Unity will try to determine the type from URL.

Returns

AudioClip The returned AudioClip.

Description

Returns an AudioClip generated from the downloaded data that is compressed in memory (Read Only).

By default GetAudioClip will load the file into memory decompressed. This version will load the data compressed and decompress it as it plays. The data must be an audio clip in Ogg(Web/Standalones), MP3(phones) or WAV.