Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GestureRecognizer.NavigationCompletedEventDelegate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate NavigationCompletedEventDelegate(source: VR.WSA.Input.InteractionSourceKind, normalizedOffset: Vector3, headRay: Ray): void;
public delegate void NavigationCompletedEventDelegate(VR.WSA.Input.InteractionSourceKind source, Vector3 normalizedOffset, Ray headRay);

Parameters

source Indicates which input medium triggered this event.
normalizedOffset The last known normalized offset, since the navigation gesture began, of the input within the unit cube for the navigation gesture.
headRay Ray (with normalized direction) from user at the time this gesture began.

Description

Callback indicating a completed event.

Users should register with NavigationCompletedEvent.