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GestureRecognizer.ManipulationCompletedEventDelegate

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public delegate ManipulationCompletedEventDelegate(source: VR.WSA.Input.InteractionSourceKind, cumulativeDelta: Vector3, headRay: Ray): void;
public delegate void ManipulationCompletedEventDelegate(VR.WSA.Input.InteractionSourceKind source, Vector3 cumulativeDelta, Ray headRay);

Parameters

source Indicates which input medium triggered this event.
cumulativeDelta Total distance moved since the beginning of the manipulation gesture.
headRay Ray (with normalized direction) from user at the time this gesture began.

Description

Callback indicating a completed event.

Users should register with ManipulationCompletedEvent.