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AnimationTriggers.highlightedTrigger

public string highlightedTrigger;

Description

Trigger to send to animator when entering highlighted state.

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class ExampleClass : MonoBehaviour { public Animator buttonAnimator; public Button button;

void SomeFunction() { //Sets the button to the highlighted state (Useful when making tutorials). buttonAnimator.SetTrigger(button.animationTriggers.highlightedTrigger); } }