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TextureImporterPlatformSettings.name

public string name;

Description

Name of the build target.

The valid options for the name are "Standalone", "Web", "iPhone", "Android", "WebGL", "Windows Store Apps", "Tizen", "PSP2", "PS4", "PSM", "XboxOne", "Samsung TV", "Nintendo 3DS", "WiiU" and "tvOS".