Legacy Documentation: Version 5.6 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public static var supportsMotionVectors: bool;
public static bool supportsMotionVectors;


Whether motion vectors are supported on this platform.

Will return true on platforms where motion vectors are supported. This means that the target supports RenderTextureFormat.RGHalf and the configured motion vector shader is supported.

See Also: Renderer.motionVectorGenerationMode, Camera.depthTextureMode, SkinnedMeshRenderer.skinnedMotionVectors, PassType.MotionVectors, DepthTextureMode.MotionVectors, BuiltinShaderType.MotionVectors.