Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TierSettings.cascadedShadowMaps

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var cascadedShadowMaps: bool;
public bool cascadedShadowMaps;

Description

Allows you to specify whether cascaded shadow maps should be used.

Enabling or disabling this setting will add or remove the UNITY_NO_SCREENSPACE_SHADOWS shader compiler define.