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ReflectionProbe.clearFlags

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Description

How the reflection probe clears the background.

#pragma strict
public class ExampleScript extends MonoBehaviour {
	function Start() {
		var probe: ReflectionProbe = GetComponent.<ReflectionProbe>();
		// Clear with background color (ignore any skyboxes)
		probe.clearFlags = UnityEngine.Rendering.ReflectionProbeClearFlags.SolidColor;
	}
}
using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { void Start() { ReflectionProbe probe = GetComponent<ReflectionProbe>();

// Clear with background color (ignore any skyboxes) probe.clearFlags = UnityEngine.Rendering.ReflectionProbeClearFlags.SolidColor; } }