Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseProjection's half-size when in orthographic mode.
This is half of the vertical size of the projection volume. Horizontal projection size varies depending on aspectRatio. Orthographic size is ignored when projection is not orthographic (see orthographic). See Also: projector component.
function Start() { var proj : Projector = GetComponent.<Projector>(); proj.orthographic = true; proj.orthographicSize = 2.0; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; proj.orthographicSize = 2.0F; } }