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PrefabUtility.FindValidUploadPrefabInstanceRoot

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public static function FindValidUploadPrefabInstanceRoot(target: GameObject): GameObject;
public static GameObject FindValidUploadPrefabInstanceRoot(GameObject target);

Parameters

target GameObject to process.

Returns

GameObject Return the root game object of the prefab asset.

Description

Returns root game object of the prefab instance if that root prefab instance is a parent of the prefab.

A prefab internally consists of a Prefab object and the list of objects used for the prefab. The Prefab object has a pointer to the root game object and if the prefab is an instance then it also contains a pointer to the asset it was created from and a list of modifications done to the instance.

This works in the same way as PrefabUtility.FindRootGameObjectWithSameParentPrefab but it will return the root game object of the prefab asset. This is useful if you have a disconnected prefab instance object and you want to know the root game object of the prefab asset which it used to be connected to.