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ParticleSystem.ShapeModule.enabled

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public bool enabled;

Description

Enable/disable the Shape module.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private ParticleSystem ps; public bool enabled = true;

void Start() { ps = GetComponent<ParticleSystem>(); }

void Update() { var shape = ps.shape; shape.enabled = enabled; }

void OnGUI() { enabled = GUI.Toggle(new Rect(25, 25, 200, 30), enabled, "Enabled"); } }