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CloseAccess the main particle system settings.
The general settings visible in the ParticleSystem's inspector above all of the other modules are accessible from this special main module.
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// Create a particle system // Set a 5 second start delay for the system, and a 2 second lifetime for each particle using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var ma = ps.main;
ma.startDelay = 5.0f; ma.startLifetime = 2.0f; } }