Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|buffer||Bytes to write.|
This writes a 16-bit count and an array of bytes of that size to the stream.
Note that this will be the full allocated size of the array. So if the array is partially filled with data to send - then you should be using WriteBytesAndSize instead.