Legacy Documentation: Version 5.6 (Go to current version)
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NetworkServer.BecomeHost(NetworkClient,int,MatchInfo)

Parameters

oldClient The client that was connected to the old host.
port The port to listen on.
matchInfo Match information (may be null).

Returns

void The local client connected to the new host.

Description

This allows a client that has been disconnected from a server, to become the host of a new version of the game.

This is used by the NetworkMigrationManager.