Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkManager.matchInfo

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var matchInfo: Networking.Match.MatchInfo;
public Networking.Match.MatchInfo matchInfo;

Description

A MatchInfo instance that will be used when StartServer() or StartClient() are called.

This should be populated from the data handed to the callback for NetworkMatch.CreateMatch or NetworkMatch.JoinMatch. It contains all the information necessary to connect to the match in question.