Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkIdentity.ClientAuthorityCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate ClientAuthorityCallback(conn: Networking.NetworkConnection, uv: Networking.NetworkIdentity, authorityState: bool): void;
public delegate void ClientAuthorityCallback(Networking.NetworkConnection conn, Networking.NetworkIdentity uv, bool authorityState);

Parameters

conn The network connection that is gaining or losing authority.
uv The object whose client authority status is being changed.
authorityState The new state of client authority of the object for the connection.

Description

The delegate type for the clientAuthorityCallback.