Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosenameID | The name ID of the property retrieved by Shader.PropertyToID. |
name | The name of the property. |
Get a named color array.
It is just an alias to GetVectorArray, only colors are cast to vectors. No sRGB-linear conversion is done during the function call.
See Also: SetColorArray, GetVectorArray.
nameID | The name ID of the property retrieved by Shader.PropertyToID. |
name | The name of the property. |
values | The list to hold the returned array. |
Fetch a named color array into a list.
The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.