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HostData.gameName

public string gameName;

Description

The name of the game (like John Doe's Game).

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { HostData[] hostData = MasterServer.PollHostList(); Debug.Log("Games found: "); foreach (HostData element in hostData) { Debug.Log(element.gameName); } } }