Legacy Documentation: Version 5.6 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettings Constructor

public DrawRendererSettings(Experimental.Rendering.CullResults cullResults, Camera camera, Experimental.Rendering.ShaderPassName shaderPassName);

Parameters

cullResults Culling results to use.
camera Camera to use. Camera's transparency sort mode is used to determine whether to use orthographic or distance based sorting.
shaderPassName Shader pass to use.

Description

Create a draw settings struct.

See Also: RenderLoop.DrawRenderers.