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Experimental: this API is experimental and might be changed or removed in the future.

ScriptPlayable.PrepareFrame

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public function PrepareFrame(info: Experimental.Director.FrameData): void;
public void PrepareFrame(Experimental.Director.FrameData info);

Parameters

info Information about the current frame.

Description

Called during evaluation of the PlayableGraph.

PrepareFrame should be used to do all topological modifications, connection weights, time control , etc ..