Legacy Documentation: Version 5.6 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

ScriptPlayable.OnGraphStop

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function OnGraphStop(): void;
public void OnGraphStop();

Description

Called when the PlayableGraph this Playable is owned by is stopped.

OnGraphStop is called when Unity stops playing the owning graph, and is guaranteed to always and only be called if OnGraphStart has been called. If the graph has been only been manually evaluated, OnGraphStop will be called prior to destroy.