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EditorGUI.PropertyScope Constructor

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public EditorGUI.PropertyScope(totalPosition: Rect, label: GUIContent, property: SerializedProperty)
public EditorGUI.PropertyScope(Rect totalPosition, GUIContent label, SerializedProperty property);

Parameters

totalPosition Rectangle on the screen to use for the control, including label if applicable.
label Label in front of the slider. Use null to use the name from the SerializedProperty. Use GUIContent.none to not display a label.
property The SerializedProperty to use for the control.

Description

Create a new PropertyScope and begin the corresponding property.