Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseGets or sets the temporary RenderTexture target for this Camera.
The current Camera being rendered tenders its image to this temporary render target. The render target is accessible in the Camera's OnPostRender method.
See Also: Camera.OnPostRender