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Animator.SetTarget

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public function SetTarget(targetIndex: AvatarTarget, targetNormalizedTime: float): void;
public void SetTarget(AvatarTarget targetIndex, float targetNormalizedTime);

Parameters

targetIndex The avatar body part that is queried.
targetNormalizedTime The current state Time that is queried.

Description

Sets an AvatarTarget and a targetNormalizedTime for the current state.

Once the frame is evaluated, the position and the rotation can be queried using targetPosition and targetRotation.