Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDetermines whether the duration of the transition is reported in a fixed duration in seconds or as a normalized time.
If hasFixedDuration
is true, the transition duration is in seconds.
If hasFixedDuration
is false, the transition duration is in normalized time.
Note: In normalized time, a duration of 1 makes the transition the same length as the state that triggered it. A value of 2, for instance, would make the transition twice as long as the state that triggered it.