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AnimatorStateMachine.RemoveStateMachineTransition

public bool RemoveStateMachineTransition(Animations.AnimatorStateMachine sourceStateMachine, Animations.AnimatorTransition transition);

Parameters

transition The transition to remove.
sourceStateMachine The source state machine.

Description

Utility function to remove an outgoing transition from source state machine.

If the transition is a sub asset of the state machine, it will be deleted. This function pushes an Undo operation.