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AnimationState.wrapMode

public WrapMode wrapMode;

Description

Wrapping mode of the animation.

By default wrapMode is initialized to the value set in the Animation component's wrap mode.

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Set the wrap mode of the walk animation to loop anim["Walk"].wrapMode = WrapMode.Loop; } }