Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Transform.forward

Switch to Manual
public Vector3 forward;

Description

The blue axis of the transform in world space.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float thrust; public Rigidbody rb; void Start() { rb = GetComponent<Rigidbody>(); } void Update() { rb.AddForce(transform.forward * thrust); } }

Another example:

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float angleBetween = 0.0F; public Transform target; void Update() { Vector3 targetDir = target.position - transform.position; angleBetween = Vector3.Angle(transform.forward, targetDir); } }