Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
The scene graph is traversed only once and two draw calls will be issued for each render node. The main render target has to be a double wide render target. This is considerable faster than MultiPass mode.