Specifies the animation type.
no example available in JavaScript
using UnityEngine;
public class ExampleClass : MonoBehaviour {
private ParticleSystem ps; public ParticleSystemAnimationType animType;
void Start() {
ps = GetComponent<ParticleSystem>();
var main = ps.main; main.startLifetimeMultiplier = 2.0f;
var tex = ps.textureSheetAnimation; tex.enabled = true; tex.numTilesX = 4; tex.numTilesY = 2; }
void Update() {
var tex = ps.textureSheetAnimation; tex.animation = animType; }
void OnGUI() {
animType = (ParticleSystemAnimationType)GUI.SelectionGrid(new Rect(25, 25, 300, 30), (int)animType, new GUIContent[] { new GUIContent("WholeSheet"), new GUIContent("SingleRow") }, 2); } }