Legacy Documentation: Version 5.5
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public var main: ParticleSystem.MainModule;


Access the main particle system settings.

The general settings visible in the ParticleSystem's inspector above all of the other modules are accessible from this special main module.

no example available in JavaScript
// Create a particle system
// Set a 5 second start delay for the system, and a 2 second lifetime for each particle
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var ma = ps.main;

ma.startDelay = 5.0f; ma.startLifetime = 2.0f; } }