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Object.operator !=

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public static operator !=(x: Object, y: Object): bool;
public static bool operator !=(Object x, Object y);

Description

Compares if two objects refer to a different object.

	var target : Transform;
	function Update () {
		// the target object does not refer to the same object as our transform
		if (target != transform) {
			print("Another object");			
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform target; void Update() { if (target != transform) print("Another object"); } }