Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

NetworkView.SetScope

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function SetScope(player: NetworkPlayer, relevancy: bool): bool;
public bool SetScope(NetworkPlayer player, bool relevancy);

Description

Set the scope of the network view in relation to a specific network player.

This can be used to implement relevant sets. Either set it to true or false depending on if you want the player to receive updates from the network view or not.