Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Material.globalIlluminationFlags

Switch to Manual
public MaterialGlobalIlluminationFlags globalIlluminationFlags;

Description

Defines how the material should interact with lightmaps and lightprobes.

A custom shader GUI will usually set these values based on user input.