Legacy Documentation: Version 5.5
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LayerMask.value

public int value;

Description

Converts a layer mask value to an integer value.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public LayerMask mask = -1; void Update() { if (Physics.Raycast(transform.position, transform.forward, 100, mask.value)) Debug.Log("Hit something"); } }