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CloseDetermines whether the Hashtable contains a specific value.
// Searchs for a value on the hash table
var h : Hashtable; h = new Hashtable(); h.Add("1","one"); h.Add("2","two"); if(h.ContainsValue("one")) { Debug.Log("Value 'one', has been found!"); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add("1", "one"); h.Add("2", "two"); if (h.ContainsValue("one")) Debug.Log("Value 'one', has been found!"); } }