Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

IAnimatorControllerPlayable.GetCurrentAnimatorClipInfoCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public function GetCurrentAnimatorClipInfoCount(layerIndex: int): int;
public int GetCurrentAnimatorClipInfoCount(int layerIndex);

Parameters

layerIndex Layer's Index.

Returns

int Returns the count of AnimatorClipInfo for the current state.

Description

This function should be used when you want to use the allocation-free method IAnimatorControllerPlayable.GetCurrentAnimatorClipInfo.