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IUpdateSelectedHandler.OnUpdateSelected

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public function OnUpdateSelected(eventData: EventSystems.BaseEventData): void;
public void OnUpdateSelected(EventSystems.BaseEventData eventData);

Parameters

eventData Current event data.

Description

Called by the EventSystem when the object associated with this EventTrigger is updated.

#pragma strict
public class UpdateSelectedExample extends MonoBehaviour {
	public function OnUpdateSelected(data: BaseEventData) {
		Debug.Log("OnUpdateSelected called.");
	}
}
using UnityEngine;
using UnityEngine.EventSystems;

public class UpdateSelectedExample : MonoBehaviour, IUpdateSelectedHandler { public void OnUpdateSelected( BaseEventData data ) { Debug.Log( "OnUpdateSelected called." ); } }